1417129

9781584502920

Practical Grid Computing for Massively Multiplayer Games

Out of Stock

The item you're looking for is currently unavailable.

Ask the provider about this item.

Most renters respond to questions in 48 hours or less.
The response will be emailed to you.
Cancel
  • ISBN-13: 9781584502920
  • ISBN: 1584502924
  • Publisher: Charles River Media

AUTHOR

Levine, David, Whitebook, Barry, Wirt, Mark

SUMMARY

The authors take an in-depth look at all aspects of developing a grid computing system for games, including end user platforms, TCP/IP and UDP protocols, game servers, artificial intelligence, scripting and programming language options, and database management systems.Levine, David is the author of 'Practical Grid Computing for Massively Multiplayer Games' with ISBN 9781584502920 and ISBN 1584502924.

[read more]

Questions about purchases?

You can find lots of answers to common customer questions in our FAQs

View a detailed breakdown of our shipping prices

Learn about our return policy

Still need help? Feel free to contact us

View college textbooks by subject
and top textbooks for college

The ValoreBooks Guarantee

The ValoreBooks Guarantee

With our dedicated customer support team, you can rest easy knowing that we're doing everything we can to save you time, money, and stress.