2116775
9781584503910
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The Game Programmer's Arsenal covers a series of important techniques that are part of every game project. For each topic covered, a workable solution is provided, along with the history of the topic, traditional methods for addressing it, and the pitfalls of these solutions. Instead of simply giving a solid solution to each of the areas covered, the book explains the history of the topic, and highlights previous, outdated, solutions and their pitfalls. From there it details the recommended selection of robust solutions. By showing programmers the potential dangers inherent in each topic, they'll have the groundwork needed to understand the final solutions fully. And they'll have the knowledge required to use the solutions effectively, or adapt them to solve their particular problems. The topics covered come from all avenues of game development, from rendering and geometry, through physics and spatial partitioning, to memory management and pathfinding.Brownlow, Martin is the author of 'Game Programmer's Arsenal', published 2005 under ISBN 9781584503910 and ISBN 1584503912.
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