5184680
9781933097213
"The Game Development Bible" covers all of the major markets (3-d, educational games, advergaming, mobile, simulations, sports, arcade-style, and so on) and outlets for gaming. Extensive coverage is provided on the game design process, working with off-the-shelf tools and engines, the essentials of engineering games, incorporating critical elements including 3D graphics, animation, video, sound, and music, as well as mastering the business side of the industry-everything from designing to marketing to publishing your games. This book is designed to be a complete reference for the working game developer or for hobbyist developer who want to learn more about the art and practice of game development. Special attention is giving to many new emerging markets for independent and smaller developers that are the lifeblood of the industry.Sawyer, Ben is the author of 'Game Development Bible ', published 2007 under ISBN 9781933097213 and ISBN 1933097213.
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