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9780471968948

Game Design Course Principles, Practice, and Techniques-the Ultimate Guide for the Aspiring Game Designer
Game Design Course Principles, Practice, and Techniques-the Ultimate Guide for the Aspiring Game Designer
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  • Comments: Spine creases, wear to binding and pages from reading. May contain limited notes, underlining or highlighting that does affect the text. Possible ex library copy, thatll have the markings and stickers associated from the library. Accessories such as CD, codes, toys, may not be included.

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  • ISBN-13: 9780471968948
  • ISBN: 0471968943
  • Publication Date: 2007
  • Publisher: John Wiley & Sons Inc

AUTHOR

Berbank-Green, Barnaby, Cusworth, Nic, Thompson, Jim

SUMMARY

Take your first step into the exhilarating world of game design with this fully structured course book. Richly illustrated with screengrabs and artwork, step-by-step tutorials take you through all aspects of designing and developing dynamic computer games. Find out the conventions of gameplay; the principles of linear and sandbox games; how to create games for a variety of platforms; how to develop and animate characters, levels, and environments that will excite and engage players. Including practical exercises and assignments, information on the major software programs and game engines that will render your ideas a (virtual) reality, and advice on going pro, this unique book is your portal to the gaming industry.Berbank-Green, Barnaby is the author of 'Game Design Course Principles, Practice, and Techniques-the Ultimate Guide for the Aspiring Game Designer', published 2007 under ISBN 9780471968948 and ISBN 0471968943.

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