In his previous book, author Steven Till introduced the core 3D concepts of object modeling, texturing, and rendering. In this new companion book, Till shows how to ?set things in motion? ? moving beyond static models and renderings and bringing characters and objects to life. Throughout the book, a rich combination of text and illustrations shows how to execute concepts using Autodesk's widely used 3ds max animation program, with the focus always on ?the art of animation.' Step-by-step project walk-throughs in media animation and forensic animation, among others, round out this often-entertaining and always-instructive resource.Till, Steven is the author of 'Exploring 3d Animation With 3ds Max 8 ', published 2007 under ISBN 9781428304086 and ISBN 1428304088.