Engineering Design Graphicshas been revised and refined in an eleventh edition that we believe is its best edition in all categories: Content, format, readability, clarity, quality of illustrations, and economy. Every effort has be made to write and illustrate the book to make it easier for the student to learn and the teacher to teach. Also; the content was chosen to serve today's courses and fit tomorrow's needs. Successfully meeting these goals is a difficult chore for an author in any discipline, but it is especially awesome in the area of engineering design graphics where 2,000 illustrations, 1,000 problems, and a multitude of topics must be merged into a cohesive textbook as compactly as possible. Content must include fundamentals, design, computer graphics, industrial applications, and meaningful problems. We hope you agree that we have met these goals. Content Every paragraph and illustration has been revisited for improvement or elimination so every item makes a worthwhile contribution to the learning process. No space has been squandered to make room for exotic illustrations that are far beyond the scope of a beginning freshman course. Instead, that valuable space has been used to better illustrate and present concepts in an understandable format to reduce the amount of classroom tutoring needed by the student. Major content areas covered in this text are: design and creativity, computer graphics, engineering drawings, descriptive geometry, and problem solving. Design and Creativity The first eight chapters are devoted to the introduction of design and creativity. Case studies with examples of worksheets and drawings applying the steps of design guide the student through the design process. Care has been taken to offer realistic design problems that are within the grasp of beginning students rather than overwhelming them with problems beyond their capabilities. Since the primary objective of design instruction is to teach theprocess of design,meaningful design assignments are given to make the process fun and to encourage the application of creativity and intuition. Most problems are adequately challenging to encourage creative and inspirational solutions which may lead to patentable products. Chapter 9 has a variety of design problems (115 problems) that can be used for quickie problems, short assignments, or as semester-long design projects. Additional design exercises are included at the ends of the chapters throughout the book. Computer Graphics AutoCAD 2004 is presented in a step-by-step format to aid the student in learning how to use this popular software. Steps of each illustrations show the reader what will be seen on the screen as the example is followed. Chapter 37 gives an introduction to two-dimensional computer graphics and Chapter 38 covers three-dimensional computer graphics, solid modeling, and rendering. The main purpose ofEngineering Design Graphicsis to help students learn the principles of graphics, whether done on the drawing board or on the computer. This book can be used in courses where the entire course is done by computer, none is done by computer, or partly done by computer. A Format Worth the Effort Much effort has been devoted to the creation of illustrations separated into multiple steps to present the concepts as clearly and simply as possible. A second color is applied as a functional means of emphasizing sequential steps, key points, and explanations, not just as decoration. Explanatory information and text is closely associated with the steps of each example. Many illustrations have been drawn, modified, and refined to aid the reader in visualizing and understanding the example at hand. Actual industrial parts and products have been merged with explanatory examples of principles being covered. TEarle, James H. is the author of 'Engineering Design Graphics Autocad 2004', published 2003 under ISBN 9780131425736 and ISBN 0131425730.