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9780470036297
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Learn the secrets for breathing life into your characters Edgeloops are made for animation. They isolate and define major physical features, enabling you to add detail and mold the elements that give your characters personality, realistic form, and natural motion. You'll create one such character as you progress through these pages, guided by computer graphics expert Kelly Murdock and award-winning artist and animator Eric Allen. As your character grows and develops, so will your expertise in edgeloop modeling. Understand the techniques for modeling characters with edgeloops Learn to use edgeloop selection and creation features in 3ds Max , Maya , Softimage, and Modo Follow the modeling workflow to create a complete, detailed character from scratch Take a comparative look at point, box, loft, and other character modeling methods Model a detailed body form that is anatomically correct, including arms, legs, hands, and feet Learn which anatomical features are essential for good character modeling Create a realistic head with detailed facial features- nostrils, eyelashes, teeth, gums, and ears Enhance a character with hair and clothing Texture a character completely using high-resolution texture maps Please see the CD-ROM appendix for details and complete system requirements.Murdock, Kelly L. is the author of 'Edgeloop Character Modeling for 3d Professionals Only ', published 2006 under ISBN 9780470036297 and ISBN 047003629X.
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