22286250
9780470274668
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Considers Techniques Used for Programming a Variety of Games: Chess, Go, Scrabble, Billiards, Othello, Etc. Includes Theoretical Issues Such as Game SearchingBramer, M. A. is the author of 'Computer Game - Playing : Theory and Practice', published 1983 under ISBN 9780470274668 and ISBN 0470274662.
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