4303836
9781571690050
Shows how to exploit the power of Visual Basic and the Windows API to construct sophisticated, arcade-style computer games with blazing graphics and full sound. Step-by-step instruction and carefully explained code reveal each phase of high-end game design so readers can rival games like Space Hunt, Golf, Raytraced Reversi, and Lunar Lander.-- Teaches how to detect object collisions, integrate sound, track scores, and create lightning-fast bitmaps-- Uncovers ways to make games more challenging as the players' skills improve-- Reveals how to handle multiple input devices, supercharge graphics with ray-tracing, construct dynamic mazes, build smooth-scrolling backgrounds, and enhance games with complex multimedia effects-- CD-ROM contains all the source code, graphics, sound effects, and many additional resources to use in Visual Basic programsPruett, Mark is the author of 'Black Art of Visual Basic Game Programming: The Newest and Easiest Way to Create Games with Visual Basic - Mark Pruett - Hardcover - BOOK&DISK' with ISBN 9781571690050 and ISBN 1571690050.
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