[back cover] 3D Toonsshows you how to master cartoon 3D graphics and animation Read the history of traditional and 3D cartoons. Discover how 3D Toons are put together. Learn the conventions, styles, and characters that populate the 3D cartoon world. Develop your own cartoons and characters, from original concept to a basic working model. Understand the secrets of modeling, texturing and rigging cartoon characters. Learn how to breathe life into your 3D Toons by creating characters that walk, talk, and move in ways that convey mood and emotion. Shoot your 3D Toons, using lighting, composition, and the secrets of the cinema to create professional quality stills and shorts. Explore different 3D Toon styles and see how traditional animation techniques still have a place in the digital world. Browse the 3D Toon Gallery, a showcase of the best in 3D toons, with thoughts and advice from the artists who created them. [flap copy] A new breed of animation is grabbing headlines. From Toy Story through Shrek to The Incredibles, 3D cartoons are becoming the hottest thing in Hollywood, and they're also taking over TV. While big-name feature films take years and cost millions to make, amateurs with talent and imagination can take part in this exciting new art form. Using a standard PC and the right 3D software, small studios and independent artists are making their own 3D toonsand here's the book that shows how you too can join them. Its authorssuccessful professionals with over a decade of experience in the fieldreveal the secrets of how 3D characters and sets are brought to life in cartoons, graphic novels, and computer-animated short films. Even if you're a newcomer, you'll benefit from their clear, non-technical discussions of body and facial design, texturing, rigging, lighting, and posing. Beautifully illustrated spreads take you from the first steps to the final work. A gallery section showcases new and innovative work from leaders on the independent animation scene, making 3D Toons an eye-opening read for any artist on the cutting edge. Go behind the secrets of today's hottest digital art form Understand the techniques underlying 3D cartoons and animation Design, build, and animate 3D cartoons and comics by following the authors' practical guidelines Learn as you analyze this book's high-quality reproductions of the best in 3D cartoon art [back flap] About the authors: Steve Anzovin is the CEO of Anzovin Studio, a computer-generated character animation services company he cofounded in 2000 with his son, Raf Anzovin. Steve also founded and manages Anzovin Studio's publishing arm, which develops commercial software tools and CD-ROM-based training materials for animators. Raf Anzovin is the cofounder and creative director of Anzovin Studio.Anzovin, Steve is the author of '3d Toons Creative 3d Design For Cartoonists And Animators', published 2005 under ISBN 9780764129513 and ISBN 0764129511.